We are very happy to announce that the Colosseum system is back! The entire system has been revised and it can now be accessed at the NPC in Flaris!
We are very happy to announce that the Colosseum system is back! The entire system has been revised and it can now be accessed at the NPC in Flaris! This patch also focuses on improving the overall stability of the game. We tried to find as many bugs, crashes, instabilities and technical improvements as possible. If you find any more issues please report it to us so we can improve the client even further! Check out the full patch notes below:
The Colosseum system has been revised! It can be accessed at the Colosseum Manager in Flaris
Added more windows and messages for Colosseum states
Cooldowns and level limits have been added to the Colosseum system
Rebalanced Colosseum bosses
Cleaned up and modified drops from Colosseum bosses
Changed the items that you can get from the Token of Valor exchangers
Other updates and fixes:
Removed buff button from raised pets, it is still available on buff pets
Disabled Cash Shop button in death revival window since this shop is currently not in use
Removed intentional client freezes on certain client window actions
Bug and crash fixes:
Reduced the delay in common network actions by 50%. This will make the overall gameplay a bit smoother, including player/monster movement and attacking. If you think the client networking has improved or not, we would love to hear your feedback!
Fixed multiple network synchronization issues between clients (appearing to run infinitely for example)
Fixed text on certain raised pet stats
Fixed client crash caused by certain low level monster drops
Fixed all occasional client freezes and issues (player follow canceled, etc) caused by client minimizing
Fixed incorrect duel state after spawn
Fixed multiple client crashes in teleporting
Fixed multiple client crashes in UI windows
Fixed multiple client freezes in UI windows
Fixed multiple client crashes related to items and model rendering
Fixed multiple stability issues related to the Windows API
Fixed multiple rare crashes during loading of the client
Here we go, racing towards our next big update! We feel like we are making good progress with the time we have at our hands.
Hi to all players of Mushmoot Flyff!
Here we go, racing towards our next big update! We feel like we are making good progress with the time we have at our hands. Check out this week's happenings below:
Website and Patcher updates:
Revamped and improved the website! Now there are pretty pictures, spoilers and more colorful text! It is looking a lot better now, don't you think?
Revamped the Patcher News feed style to match the website changes
Bug and crash fixes:
Fixed a complex crash when you hit Hero. Clients nearby that are in the same party would crash
Fixed more Pet Filter issues where the following items would not be picked up if you did not have level 1 selected in the Pet Filter: Sunstone, Moonstone, B cards, A Cards, 4% Cards, 7% Cards, Rings, Eearrings and Necklace. All these items in addition to Chips will now be picked up as long as they are checked, regardless of what level range you set Pet Filter to.
Fixed other minor bugs
Added more Fashion sets to the Mush Shop. We have added more than 30 new sets for this update, you now have a lot to choose from, and more are coming!
Added permanent Fashion sets to the Farm Chip Seller! The price is set fairly high, you need to strive to achieve your goals!
Added permanent Fashion sets to the Dungeon Chip Seller! Will you be able to work hard enough to make your dreams come true?
Adjusted and corrected prices for some items in the shops of Flaris
Removed a few unintentional items from some of the shops
Balanced instance dungeons further. It will be adjusted even more in patch 8.2 based on feedback. We plan on doing PvM tweaks in every patch.
Balanced some consumables
Changed the timer on some consumables
Performance improvement and other:
Fixed performance issue caused by quick job change window
Fixed client freeze caused by quick job change window
Changed the dark blue color font of Skill and Consumable bonuses so they are much more visible and easier to read!
The entire file with item names and descriptions have been reworked. Thanks to Razed for helping Thor out with this!
Changed the description of a lot of items!
Consumables now have correct and matching descriptions
A lot of Fashion sets have improved descriptions and corrected spelling mistakes
Cloaks previously without descriptions now have new and humorous descriptions!
Masks previously without descriptions now explain their given stats
Some Glasses have changed descriptions
Corrected a ton of spelling mistakes, grammar mistakes, non-logical choice of text etc.
Added more teleport commands for Gamemasters. This will help them move around more easily!
Other updates and fixes:
Removed the Premium Shop window in game. Instead of a web shop, we have every item sold by NPC's for different currencies!
Changed the version text of the patcher to "Mushmoot Patcher v0.0" to match the cosmetic updates we made to it!
Fixed the local saving of Pet Filter and MSAA settings. This was fixed both for the client and the patcher
Changed the name of Black Chips to Dungeon Chips to better explain where you can obtain this currency
Changed the name of Black Chip Seller to Dungeon Chip Seller
Planned updates for Patch 8.3:
Rework of the entire Vote shop
Research and fix a list of crash issues
Fix and improve chats and scrolling to be more user friendly
Balance instance dungeons to better suit the stages where the players currently are. Tweaks are done every patch!
Raise the rate of experience of raised pets
Increase couple experience rate
Rework of the couple level-up rewards
Dark Illusion rework. More info will come!
Add more Pets to shops, and add permanent pets as an option in more than one shop
This week we have been working on technical updates and future planning only, and therefore there will not be a patch visible in-game.
Hello everyone! This week we have been working on technical updates and future planning only, and therefore there will not be a patch visible in-game. We would still like to inform you about what is going on so you don't feel left out! Here is what we are working on, and what we have completed so far:
Tools and server management:
Created file management tools, including:
Setting up file packages for patch releases
Priorities and future plans:
Continuously working on the PvM aspect of the game to optimize every step from zero to Hero, including farming, hunting, dungeons and bosses!
Planning and preparation for the new Weapon System that is scheduled for patch 9.0. This will change things up quite a bit, and make the gameplay a lot more interesting and fun!
Planning of balances that will happen to all skills (yes, we are going to rework every single skill in the game!)
NEW skills! The Ringmaster class is getting a drastic change, with several new fighting skills to make them more potent. They will get a powerful single target skill, and a new AOE as well!
New and custom systems that will come
Planning of exciting events, when they will be held, what rewards there will be and every other little detail!
These are just some of our plans, we are working on a lot and making progress every week towards the bigger patch. We will still continue with the smaller weekly updates, so you can always enjoy an active server! We hope to see you around!